Full brute force, maybe even with only 2 bounces (outdoors require less, complex objects like cars and so on, when moblurred might look allright with 2 or 3 bounces).
Using Adaptive DMC as AA type will insure rendertimes won't skyrocket.
Using darker materials and proper camera exposure (similar to what outlined in my old tutorial on sun and sky) will in this case lead to much faster rendertimes, along with a nice and contrasted look.
Using Adaptive DMC as AA type will insure rendertimes won't skyrocket.
Using darker materials and proper camera exposure (similar to what outlined in my old tutorial on sun and sky) will in this case lead to much faster rendertimes, along with a nice and contrasted look.
Comment