Announcement

Collapse
No announcement yet.

Flickering Water

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Flickering Water

    Hi Everyone,
    We recently upgraded to Max 9 and Vray 1.5 (Sp1) and I recently ran into a problem where a VRAY plane we are using with a Water shader has started to flicker in our animations.
    Nothing else is flickering other than that which is the really odd part.
    We are using Imap Primary Brute force secondary, layered fog and Adaptive AA.
    Physical Sky and Cameras are being used, Gama is 2.2 all round.
    Not much has changed other than the move to Physical Sky / VRAY Cameras.
    Cheers
    Mike Kennedy
    Two heads are better than one ...
    ....but some head is better than none.....

  • #2
    Wasn't there a similar post on that already... it was again exactly for flickering water; it was resolved eventually but I don't remember the solution; maybe you can try to search around the forum.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      If you are using a VRay Sun, set it to invisible - that takes care of one type of flickering that likes to show up in water/glass reflections.

      Comment

      Working...
      X