ok, i know i should know this, but i dont
so, i am putting a sky background in the environment channel and I have closed off every light and GI lighting and basically i am getting a bleed across the entire image in the colors of the background image, rather than the rendering appearing over the image, almost like as if someone took a copy of the image an placed it as a adjustment layer over the image
its totally weird, can someone basically explain to me the "correct" way to composite a 3ds max model onto a background, to get a "environmental" feel andhave artificial lighting as well
THANKS! this is drivign me nuts
so, i am putting a sky background in the environment channel and I have closed off every light and GI lighting and basically i am getting a bleed across the entire image in the colors of the background image, rather than the rendering appearing over the image, almost like as if someone took a copy of the image an placed it as a adjustment layer over the image
its totally weird, can someone basically explain to me the "correct" way to composite a 3ds max model onto a background, to get a "environmental" feel andhave artificial lighting as well
THANKS! this is drivign me nuts
Comment