How should I do in order to output non-clamped image from RTT ?
It is clamped out in case of the usual method (VFB through of 3dsMax).
Even though the output by the split render channels of VRayVFB can take the image which is not clamped, it cannot process baking of multiple objects at once.
Is there any solution?
It is clamped out in case of the usual method (VFB through of 3dsMax).
Even though the output by the split render channels of VRayVFB can take the image which is not clamped, it cannot process baking of multiple objects at once.
Is there any solution?
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