i am working on a highway scenen with a lot of proxy trees, vray sun but no fancy stuff.
i precalculated the irradiance map for a flytrough animation and started rendering the final
images (full hd, rpf, lots of channels, irrmap size about 1gb).
now whats strange is that my new workstation (dual quadcore xeon 2,4ghz, max 64bit) takes lets say 2 hours for a frame whereas my render slave (core2 quad 2,4ghz, max64 bit) does the same frame in 50 minutes. both machines have 4gb of ram and the both seem to be doing fine with the amount of ram.
what might be the cause? i was wondering if the preloaded irrmap causes that behaviour.
i precalculated the irradiance map for a flytrough animation and started rendering the final
images (full hd, rpf, lots of channels, irrmap size about 1gb).
now whats strange is that my new workstation (dual quadcore xeon 2,4ghz, max 64bit) takes lets say 2 hours for a frame whereas my render slave (core2 quad 2,4ghz, max64 bit) does the same frame in 50 minutes. both machines have 4gb of ram and the both seem to be doing fine with the amount of ram.
what might be the cause? i was wondering if the preloaded irrmap causes that behaviour.
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