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  • Rendering dont start

    Hi, i was tweaking materials in a quite polygon-heavy (1,7 milion) scene last night.
    And when i wanted to do a full render i changed to irradiansmap single scene, instead From a file, since i´ve added 2 new lights, then hit render, but then it only shows the first 2 buckets up in the corner and nothing happens,
    CPUs at 100% and i left it on all night but nothing had happend in the morning. i then tryed to hide the objekt i tweaked the material on, but it still wont render.
    Any suggestions on what to do?
    http://www.3dluvr.com/grid

  • #2
    Do you have things like displacement, proxies, VRayFur in the scene? Any bitmaps with "Summed area" filtering method?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      I have vrayFur, but i have thouse objekts hidden right now.
      And i havent changed any filtering method on any textures, so they all uses the default.

      But on the latest shader i tweaked i use vraydirt on both diffuse and reflection, but it didnt help to hide that objekt anyway so i guess it has nothing to do with the problem.
      Last edited by GRID; 05-02-2008, 01:35 AM.
      http://www.3dluvr.com/grid

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      • #4
        It might have been something that the scene was made with a old version of vray or something like that, i merged all meshes into a empty scenen now and set it up again, and now it renders
        http://www.3dluvr.com/grid

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