Hi everybody,
I used to bake lightmaps with separate channels using the 3dsmax render to texture baking utility and vray 1.47.03. Now i'm using vray 1.5 sp1. The problem is:
In this version of Vray i have to use Render Elements for separate channels. When i render directly from the render dialog it works fine, i get teh chosen separate channels, but when i render the same from the render to texture dialog, it doesn't render the channels.
Do you know how can i separate the baked channels? is something wrong with our configuration?
Thanks!
ALex
I used to bake lightmaps with separate channels using the 3dsmax render to texture baking utility and vray 1.47.03. Now i'm using vray 1.5 sp1. The problem is:
In this version of Vray i have to use Render Elements for separate channels. When i render directly from the render dialog it works fine, i get teh chosen separate channels, but when i render the same from the render to texture dialog, it doesn't render the channels.
Do you know how can i separate the baked channels? is something wrong with our configuration?
Thanks!
ALex
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