Quote:
Originally Posted by instinct View Post
You can also use VRayMultiMatte. It has a checkbox to use Material IDs instead of G-Buffer IDs. Works like a charm.
Regards,
Thorsten
Please help....
I've got a problem with VRayMultiMatte !!!
I use an overide material over my scene, i try to put ID 101 into the red channel... and no result...
allways black... is there a limitation ???
Best regards...
Best regards...
Originally Posted by instinct View Post
You can also use VRayMultiMatte. It has a checkbox to use Material IDs instead of G-Buffer IDs. Works like a charm.
Regards,
Thorsten
Please help....
I've got a problem with VRayMultiMatte !!!
I use an overide material over my scene, i try to put ID 101 into the red channel... and no result...
allways black... is there a limitation ???
Best regards...
Best regards...
Comment