Hi,
here is my problem, I did some rendering test with a very simple file, a bedroom and 1 opening.
the whole scene is light by an sphere = Vray light and jpeg sky
and a direct light.
very basic setup, the problem is that even if a set the sphere as not visible to camera, it affect the alpha of the glass. look at renders. Glass material has affect shadows and affect alpha checked.
If someone as any clue to deal with this issue.
here is my problem, I did some rendering test with a very simple file, a bedroom and 1 opening.
the whole scene is light by an sphere = Vray light and jpeg sky
and a direct light.
very basic setup, the problem is that even if a set the sphere as not visible to camera, it affect the alpha of the glass. look at renders. Glass material has affect shadows and affect alpha checked.
If someone as any clue to deal with this issue.
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