I have a scene with just over 1 billion polys, with lots of 3d displacement (grass) and hundreds of vray proxies (trees). At 2400x1800 px, during LC (default values w/glossy acceleration), ram usage is around 6-7gb, which seems reasonable. I have tried to do DR stills via BB, but the scene keeps timing out at 600 minutes. I have tried doing DR locally but the two nodes we have with 16gig ram (besides my workstation) keep dropping out when LC is calculated (and coming back on, dropping out, etc.). If I try IR/brute force, the nodes display their IR as black buckets, and then I get an unhandled exception error. I am not exceeding my ram amount on the machines in question, so I am wondering what the problem is...
I think if I pre-calc locally, or on one of the nodes, then do DR with the loaded lightmaps it will work, but of course thats slower than using DR to get through the IR pass. Any ideas?
I think if I pre-calc locally, or on one of the nodes, then do DR with the loaded lightmaps it will work, but of course thats slower than using DR to get through the IR pass. Any ideas?
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