Hi there,
I wonder if you guys can help me to get a desired effect in this render.
It`s the glass I`m working on, problem is that the glossy steel structure elements behind the glass loose their glossy reflection (please see the att. image).
I think the issue here is that glossy reflection dissapears behind glass?
How can I tweak Vray settings to get it sorted? Maybe I missed a check here and there...
[img=http://img394.imageshack.us/img394/8627/glasstweakrenderjb4.th.jpg]
http://img394.imageshack.us/img394/8...krenderjb4.jpg
I`m using VrayCam, VraySun & VraySky for environment GI only.
The environment background and refraction override is set to black.
The reflection override is set to light greenish colour.
The glass elements are shelled polygons 1cm thick and they have cast/receive shadows unchecked.
I`m on Vray 1.5RC5, max9.
Thanks for your help!
I wonder if you guys can help me to get a desired effect in this render.
It`s the glass I`m working on, problem is that the glossy steel structure elements behind the glass loose their glossy reflection (please see the att. image).
I think the issue here is that glossy reflection dissapears behind glass?
How can I tweak Vray settings to get it sorted? Maybe I missed a check here and there...
[img=http://img394.imageshack.us/img394/8627/glasstweakrenderjb4.th.jpg]
http://img394.imageshack.us/img394/8...krenderjb4.jpg
I`m using VrayCam, VraySun & VraySky for environment GI only.
The environment background and refraction override is set to black.
The reflection override is set to light greenish colour.
The glass elements are shelled polygons 1cm thick and they have cast/receive shadows unchecked.
I`m on Vray 1.5RC5, max9.
Thanks for your help!
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