I'm using a physical camera/sky setup and the biggest problem I have to deal with is color tinting which is a result of the GI process but never the less the color of the sun and sky usually tints colors and materials yellow or orange. For instance if I have a light grey it will come out tan in color instead of grey, so how would one force Vray to override the tenting effect to produce the color desired?
By the way I know this isn't physically correct and Vray is doing what it's supposed to, however it's hard to explain this to a client, regardless of how things work in the real world.
By the way I know this isn't physically correct and Vray is doing what it's supposed to, however it's hard to explain this to a client, regardless of how things work in the real world.
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