this is frustrating!! i have been finding that almost every scene i have tried to render since upgrading to vray 1.5 crashes after the pre-filter stage of rendering. small previews render fine (800x pixels), but when i go to render at print resolution (5000x) all my scenes crash.
OK, maybe not all, but enough that i am now completely paranoid about rendering at print resolution. i would say it happens to about 75% of my scenes.
my scene setups are pretty typical, IM / LC, no caustics, just standard architectural rendering.
so far i have found some workarounds by starting a brand new scene, merging all the geometry in, and setting up the environment again, but i don't trust that this is going to work.
what is the deal?
OK, maybe not all, but enough that i am now completely paranoid about rendering at print resolution. i would say it happens to about 75% of my scenes.
my scene setups are pretty typical, IM / LC, no caustics, just standard architectural rendering.
so far i have found some workarounds by starting a brand new scene, merging all the geometry in, and setting up the environment again, but i don't trust that this is going to work.
what is the deal?
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