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Tiling in the VrayBlendMtl

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  • Tiling in the VrayBlendMtl

    Hello together,
    Ive problems with the VrayblendMtl.
    I put a VrayMtl in the Base Mtl slot and another one in the coat-material.
    In the blend amount slot I put a black and white image to mask the second Material like a label on the object. (blend amount is 100 %)
    At first everything looks fine, but if I uncheck the "tile-option" in the blend amount bitmap, the diffuse color is a mixture of the base and the coat material.
    Is there an other solution but to enlarge the blend amount bitmap?
    thank you for helping me,
    stefan

  • #2
    i assume that non-existant pixels in the map (outside of the original area with tiling off) get a 0 alpha assigned that VRayBlend uses. In this case it is most likely using the blend color in these areas wich is 50% gray by default.

    Regards,
    Thorsten

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    • #3
      Hey Thorsten!
      thanks a lot!
      This solved my problem.
      I didn`t notice the color slot near the blend amount.
      best regards,
      Stefan

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