Hi,
I'm working on a large interior where the ceilings are all made of perforated metal panels. Behind those are lighting fixtures. I have setup a multimatte pass thinking it would allow me to select the visible parts of the lights behind the perforations so I can apply some nice glow effects in photoshop. But what a deception when I found that multimatte actually renders the perforated panels as a plain object.
here's a simplified image of the situation :

I also tried putting the map in the refractino slot instead but it doesn't work neither. My guess is that logically, matte passes are performed according to the geometry. And the plane being... a plane, I cannot see the holes.
If I could model real panels with holes inside them my problem would be solved... but, of course, that would be way too heavy as there are lots of these everywhere, also I would loose the flexibility to change the scale of the holes anytime.
is there any way to achieve that ?
thanks.
I'm working on a large interior where the ceilings are all made of perforated metal panels. Behind those are lighting fixtures. I have setup a multimatte pass thinking it would allow me to select the visible parts of the lights behind the perforations so I can apply some nice glow effects in photoshop. But what a deception when I found that multimatte actually renders the perforated panels as a plain object.
here's a simplified image of the situation :

I also tried putting the map in the refractino slot instead but it doesn't work neither. My guess is that logically, matte passes are performed according to the geometry. And the plane being... a plane, I cannot see the holes.
If I could model real panels with holes inside them my problem would be solved... but, of course, that would be way too heavy as there are lots of these everywhere, also I would loose the flexibility to change the scale of the holes anytime.
is there any way to achieve that ?
thanks.
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