i have a bitmap set as environment map for reflection in screen mode.
If i use this mode, the blurred reflection is not blurred.
If i set the environment map as spherical, cylindrical or shrink wrap the blurred reflection is right.
Is it a bug or is correct??
Any workaround??
If i use this mode, the blurred reflection is not blurred.
If i set the environment map as spherical, cylindrical or shrink wrap the blurred reflection is right.
Is it a bug or is correct??
Any workaround??
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