Hey Vlado,
We keep having these scenes where we are using refraction but we always see black where it shouldn't be. I initially thought that if you set the max depth in the material it would get rid of this. However, there is a but where the Max depth in the render panel is overriding the one in the material. To make matters worse, the check box is not on by default so there is no way to know that that is what the issue is. We happened across this on accident.
Thanks for your time!
-=GB=-
We keep having these scenes where we are using refraction but we always see black where it shouldn't be. I initially thought that if you set the max depth in the material it would get rid of this. However, there is a but where the Max depth in the render panel is overriding the one in the material. To make matters worse, the check box is not on by default so there is no way to know that that is what the issue is. We happened across this on accident.
Thanks for your time!
-=GB=-
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