an someone please outline exactly how I can render out to 32bit rpfs for animation?
Is there something I need to be doing ? or something I have over looked?
whenever I output to 32bit rpfs with the max frame buffer with bright lights (sun/sky/.bright vray lights) it doesn't save any of the physcam information and the frames look as if the exposure was checked off on the physcam or it was rendered with a perspective view
I have outlined the problem I'm having as well as uploaded jpegs for further clarification of the problems i'm having in this thread.
http://www.chaosgroup.com/forums/vbu...52&postcount=5
...sorry for flooding the problem forum recently ;P
Is there something I need to be doing ? or something I have over looked?
whenever I output to 32bit rpfs with the max frame buffer with bright lights (sun/sky/.bright vray lights) it doesn't save any of the physcam information and the frames look as if the exposure was checked off on the physcam or it was rendered with a perspective view
I have outlined the problem I'm having as well as uploaded jpegs for further clarification of the problems i'm having in this thread.
http://www.chaosgroup.com/forums/vbu...52&postcount=5
...sorry for flooding the problem forum recently ;P
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