not sure if this is meant to be supported by vray, but recently i have been attempting to animate an hdri map rotating across the background, to simulate the effect of a sun moving. i have found the animation process to be very buggy.
i have been following the standard key frame procedure in max, but when i enter a new rotational amount to the hdri map, it is totally hit or miss as to whether the key frame is registered. if i key in the rotational value (let's say it starts at 120 and the next frame is to be 180), often the map does not rotate to match the newly entered value - in other words, it is still frozen on the 120d rotation display. i have been able to eventually get this working by dragging the roll keys until the map displays properly. hammering my keyboard repeatedly also seems to help, although perhaps only as a stress release.
just wondering if anyone else has experienced this, and maybe if the vray guys would be interested in checking it out.
PS: i have never encountered this problem when adjusting hdri maps in a still frame situation, only when the key framing is active.
i have been following the standard key frame procedure in max, but when i enter a new rotational amount to the hdri map, it is totally hit or miss as to whether the key frame is registered. if i key in the rotational value (let's say it starts at 120 and the next frame is to be 180), often the map does not rotate to match the newly entered value - in other words, it is still frozen on the 120d rotation display. i have been able to eventually get this working by dragging the roll keys until the map displays properly. hammering my keyboard repeatedly also seems to help, although perhaps only as a stress release.
just wondering if anyone else has experienced this, and maybe if the vray guys would be interested in checking it out.
PS: i have never encountered this problem when adjusting hdri maps in a still frame situation, only when the key framing is active.
Comment