Having problems with the Animation pass. It is getting "stuck" when interpolating the IRR frames. It rendered the first 100 frames ok, then just gets stuck - never finishes loading the interpolation solution. All network nodes crash the job instantly.
If I try to render a single frame on a local machine - it just hangs when loading the irrs and locks up the computer for 30mins, then finally it will render the frame.
Only on interpolation of 3. Which is barely enough for the fast moving objects in this one.
What is the deal?
EDIT: Is this windows BS? We just did all the updates and shut everything down yesterday. but I wouldn't be surprised if this is some kind of network issue? I hope somebody has figured this out already?
UPDATE: Interpolate of 2 seems to work - but I know this will make the "waves" of IRR dirt more noticeable as I asked about in a earlier post. Is there a max IRR file size that works or doesn't work?
If I try to render a single frame on a local machine - it just hangs when loading the irrs and locks up the computer for 30mins, then finally it will render the frame.
Only on interpolation of 3. Which is barely enough for the fast moving objects in this one.
What is the deal?
EDIT: Is this windows BS? We just did all the updates and shut everything down yesterday. but I wouldn't be surprised if this is some kind of network issue? I hope somebody has figured this out already?
UPDATE: Interpolate of 2 seems to work - but I know this will make the "waves" of IRR dirt more noticeable as I asked about in a earlier post. Is there a max IRR file size that works or doesn't work?
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