Here are three images:
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The first one has the Color Mapping Gamma set to 1, the second one has the Gamma set to 2.2, the third one has the "Don't affect colors (adaptation only)" box checked with gamma set to 2.2
The one with the gamma 2.2 with the "Don't affect colors (adaptation only)" activated has "blowouts" occurring in object close to white colors, under sunlight. There is no white 255 in the scene, the whitest color has a value of no more than 245. I assumed that the don't affect colors affected only dark areas giving more definition to areas in shadow. Is there any reason that it is blowing up materials close to color white? Are there some limitation to using the "Don't affect colors (adaptation only)" check box?
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The first one has the Color Mapping Gamma set to 1, the second one has the Gamma set to 2.2, the third one has the "Don't affect colors (adaptation only)" box checked with gamma set to 2.2
The one with the gamma 2.2 with the "Don't affect colors (adaptation only)" activated has "blowouts" occurring in object close to white colors, under sunlight. There is no white 255 in the scene, the whitest color has a value of no more than 245. I assumed that the don't affect colors affected only dark areas giving more definition to areas in shadow. Is there any reason that it is blowing up materials close to color white? Are there some limitation to using the "Don't affect colors (adaptation only)" check box?
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