Hi guys,
I read several threads, and there is one, unanswered, where vrayfur, when it's rendering, uses only one core. That happens to me. I know it's better to have emitter object with more faces, so I have that, and use only 100 furs per face, and still my render just stops when it gets to this fur object. Not sure if it would continue. My memory is set to auto dynamic and 2000. Not sure what else to do. I want thick grass, as I've seen it on some renders, so I know it can be done. Please help, and let me know if you need more info. Thanks.
I read several threads, and there is one, unanswered, where vrayfur, when it's rendering, uses only one core. That happens to me. I know it's better to have emitter object with more faces, so I have that, and use only 100 furs per face, and still my render just stops when it gets to this fur object. Not sure if it would continue. My memory is set to auto dynamic and 2000. Not sure what else to do. I want thick grass, as I've seen it on some renders, so I know it can be done. Please help, and let me know if you need more info. Thanks.
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