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  • White edges

    I have a problem with my Alpha channels every time i remove Alpha channel i get white edges around the object that are on the edges off the channel. i've added a picture to show what i mean. the black background is the alpha channel.

    I use an gradient (from white to blue) with and output to control the brightness of the background.(so i can create the white glare on the floors where the windows are situated.)

    the vraysky is placed in the enviorment overide slot.

    thnx,

    Robert
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  • #2
    your max environment must be black, otherwise your object anti aliasing will have the background color.
    3LP Team

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