Announcement

Collapse
No announcement yet.

Matte object reflection pass

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Matte object reflection pass

    Hello,

    after days searching in forums I have to start this thread.
    Question is simple...

    How can I render in one render pass matte object reflection(best should be with alpha).

    Example scene is:
    Containing: teapot on box with light and image on backgroud. where sphere have normal material, and box under teapot needs to receive shadows,GI,reflection.
    Goal:To have rendered teapot with alpha + reflection pass with alpha+other passes(depdends if I need to tune something). I want to compose it in photoshop and tune reflection of teapot visible on background image.

    What I have till now:
    Render scene with matte box.(base passes)
    Render scene with matte box + blak background+Vraylightmat on reflected object(reflection alpha)
    Render scene with not matte box (reflection pass for box)

    Please send just tested suggestions how to solve it faster and easier.
    Thanx a lot
    R.B.
Working...