Hello,
after days searching in forums I have to start this thread.
Question is simple...
How can I render in one render pass matte object reflection(best should be with alpha).
Example scene is:
Containing: teapot on box with light and image on backgroud. where sphere have normal material, and box under teapot needs to receive shadows,GI,reflection.
Goal:To have rendered teapot with alpha + reflection pass with alpha+other passes(depdends if I need to tune something). I want to compose it in photoshop and tune reflection of teapot visible on background image.
What I have till now:
Render scene with matte box.(base passes)
Render scene with matte box + blak background+Vraylightmat on reflected object(reflection alpha)
Render scene with not matte box (reflection pass for box)
Please send just tested suggestions how to solve it faster and easier.
Thanx a lot
R.B.
after days searching in forums I have to start this thread.
Question is simple...
How can I render in one render pass matte object reflection(best should be with alpha).
Example scene is:
Containing: teapot on box with light and image on backgroud. where sphere have normal material, and box under teapot needs to receive shadows,GI,reflection.
Goal:To have rendered teapot with alpha + reflection pass with alpha+other passes(depdends if I need to tune something). I want to compose it in photoshop and tune reflection of teapot visible on background image.
What I have till now:
Render scene with matte box.(base passes)
Render scene with matte box + blak background+Vraylightmat on reflected object(reflection alpha)
Render scene with not matte box (reflection pass for box)
Please send just tested suggestions how to solve it faster and easier.
Thanx a lot
R.B.