I am doing a bit of test animation of an office that has a couple of moving elevators.
I pre-computed the LC (2000 world samples) in flythrough mode, but with all the components of these lifts (glass/stainless steel/timber/etc) set to not cast any GI.
When I render a frame without the lifts visible, frame time is around 10 minutes. When I render with the lifts visible, render time jumps to around 1.5 hours.
I am using Brute Force and LC, and the lifts themselves are taking up approx 1/6th of the frame.
What is the best way to do this? I am not bothered about GI on the lifts as they are largely reflective and there is a vray sun/sky creating enough light to illuminate them (they are in a glazed atrium)
I pre-computed the LC (2000 world samples) in flythrough mode, but with all the components of these lifts (glass/stainless steel/timber/etc) set to not cast any GI.
When I render a frame without the lifts visible, frame time is around 10 minutes. When I render with the lifts visible, render time jumps to around 1.5 hours.
I am using Brute Force and LC, and the lifts themselves are taking up approx 1/6th of the frame.
What is the best way to do this? I am not bothered about GI on the lifts as they are largely reflective and there is a vray sun/sky creating enough light to illuminate them (they are in a glazed atrium)
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