Doing tests with 'auto region selected' active. Tweak a light, forget to re-select the geometry in question, and I get the attached unhandled exception. I think it should instead render no pixels, as no actual geometry is selected. The VRaylight is in dome mode if that makes a difference.
Well-behaved crash, though - I can still save my work and exit max, I just can't do anything in my scene and the render window won't go away.
Well-behaved crash, though - I can still save my work and exit max, I just can't do anything in my scene and the render window won't go away.
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