So I have been through about a million threads and half a million hours of struggling - and it just seems there is no clean and easy solution to some of the DR rendering issues.
What I'm finding is that running the spawner manually works great and as a service does not (at least not predictably) but when submitting multiple renders through BBurner that nodes occasionally stop responding. Manually quittting and restarting the vraySpawner90.exe works fine to get them back in action.
I'm now trying to find a software solution that would check for low processor activity and then quit and restart the spawner (effectively: kill 3dsmax.exe and vrayspawner90.exe processes, and then re-launch the spawner90.exe)
I think this would probably solve most if not all of the DR networking issues I have run into and read about. Is anyone aware of a utility that could do that? I have done some googling but can't seem to find anything that fits the bill, but maybe there is something custom or more esoteric out there?
Thanks in advance,
b
What I'm finding is that running the spawner manually works great and as a service does not (at least not predictably) but when submitting multiple renders through BBurner that nodes occasionally stop responding. Manually quittting and restarting the vraySpawner90.exe works fine to get them back in action.
I'm now trying to find a software solution that would check for low processor activity and then quit and restart the spawner (effectively: kill 3dsmax.exe and vrayspawner90.exe processes, and then re-launch the spawner90.exe)
I think this would probably solve most if not all of the DR networking issues I have run into and read about. Is anyone aware of a utility that could do that? I have done some googling but can't seem to find anything that fits the bill, but maybe there is something custom or more esoteric out there?
Thanks in advance,
b
Comment