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can i define higher settings for specific objects?

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  • can i define higher settings for specific objects?

    hi there,
    i face a problem with artefacts on my balcony balustrade, over all in the houses i the back
    i use a material with opacity map there. with "medium settings" (medium preset - noise treshhold 0,005), i get nice results and good rendertimes for my scene, but artefacts on the balcony balustrade. i can handle that with higher settings (high preset - 0,002 noise treshhold) for the price of much higher rendertimes.
    question: can i define higher settings, material- or object wise, as i can handle it with the subdivisions for refl - refr?
    thx

  • #2
    maybe by reducing blur of the opacity map or changing the mode of filtering not pyramidal but
    summed area

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    • #3
      thanks for the suggestion idtools. tried 0,01blur and summed area filtering, but both without bettering.

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      • #4
        What Antialiasing image sampler type are you using?

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        • #5
          i use adaptive qmc with area antialiasing filter

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