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Calling the VRayFrameBuffer from command line

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  • Calling the VRayFrameBuffer from command line

    We recently switched to Deadline by Frantic Films instead of backburner, and by default all frame buffers are off. You can easily get the max frame buffer to come up, but we cannot see the VRayFrameBuffer on our render nodes. Is there a command line option to turn it on?
    Colin Senner

  • #2
    That would be a question for the Deadline guys; V-Ray does not do anything specific in that regard.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Were using a callback to open both FB at once. Maybe this works for Backburner too.

      Code:
      fn openVRayFB = (
      	VFB_Interface = callbacks.notificationParam()
      	vr=renderers.current
      	if VFB_Interface.IsFramebuffer and ( matchpattern (vr as string) pattern:"*V_Ray*") then (
      		vr.showLastVFB()
      	)
      )
      
      try (
      	callbacks.removeScripts id:#openVRayFB_postImageViewerDisplay
      ) catch()
      callbacks.addScript #postImageViewerDisplay	"openVRayFB()"				id:#openVRayFB_postImageViewerDisplay	persistent:false
      ::EDIT::

      Just read that you had switched to Deadline instead of backburner, nonetheless this could help a little.
      Last edited by Klonsemann; 18-02-2009, 03:13 AM.

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      • #4
        The deadline guys won't know how to call the vray frame buffer from a script. Thank you, trying that posted callback script now.
        Colin Senner

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