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  • VrayIES scaled wrong

    Hey everybody.
    Got a a question with the new IES lights.

    #1 - How do you know how to place them? MAX IES lights are a no-brainer to place because of the object shape. I know that is a requested feature, but until then, how do we work them? Specifically, I'm trying to use a sconce. If placed while in top view, are they assumed to point up (+Z)? Is the wall assumed to be at -Y?

    #2 - My first attempt at using them is going horribly wrong. Take a look at the preview render. The lights look to be roughly the correct shape, but tiny!

    I have read thru all other VrayIES posts I can find, but haven't found these answers. If I read the IES files correctly, it looks to be in feet with size of 2' x 1' x 0.75'. (As you see in the rendering, it is much smaller than that!) My scene units are set to feet, and lighting=international - but changing either of these seems to have no effect.

    I am using physical camera, sun, and materials (as best I can), and I had hoped that these would drop in fairly seamlessly... what am I doing wrong?

    Thx
    Scott
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    J. Scott Smith Visual Designs

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  • #2
    Can you get me the scene for this?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Sent.
      Thanks Vlado!
      sigpic
      J. Scott Smith Visual Designs

      FB Fan Page: http://www.facebook.com/jssvisualdesigns
      http://www.linkedin.com/in/jscottsmith
      https://jscottsmith.com/

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