I can´t find a solution for rendering a correct alpha channel with my glass material. I´ve set everything according to threads in this forum and tried several things but still VRay does not render correctly.
As you can see in the rendering, there are windows on the back side of the house. The front windows render correctly in matters of alpha channel, but everything behind is also transparent, meaning the window frames are not visible in the alpha channel.
Does anyone know a solution for this ?
As you can see in the rendering, there are windows on the back side of the house. The front windows render correctly in matters of alpha channel, but everything behind is also transparent, meaning the window frames are not visible in the alpha channel.
Does anyone know a solution for this ?
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