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default lights settings with DR dont work

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  • default lights settings with DR dont work

    Hi there,

    I thought Id start another thread regarding this matter. I have a scene with a dome light being used for reflection only. I am happy to use the max default lights for this scene as it is quick enough.

    The default light settings provide the following result:

    off with GI: renders as though a max default light is present
    on: renders as though a max default light is present
    off: renders as though no default lights are present. Only dome light reflection is visible on the objects.

    So, when I turn on DR and use default lights on why does the render now only show the dome light reflection as though default max lights are off ??

    (Thats why I thought my maps were missing, but it's actually the light)
    Regards

    Steve

    My Portfolio

  • #2
    I think I remember default lights are not taken into account when doing dr, last time I checked it was a while ago though.

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    • #3
      Ok, well that would make sense. It just goes to show how I use indirect illumination in pretty much all my scenes...at least I know now. Cheers for the info..
      Regards

      Steve

      My Portfolio

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