I was playing around with the example scene of the clouds made from the VrayEnvironmentFog (on Max2008/VRaySP3) from the online help. I adjusted some of the noise and animated a few of the maps and some other tinkering, nothing too crazy. It rendered fine locally (about 4 minutes per frame), so I tried sending a sequence to the our renderfarm (via Backburner).
After a bit I noticed only one machine was rendering, the others were just stalled. Trying to narrow down the problem, I just sent the scene to one machine, which would render fine. Sending to a different machine would also render fine. As long as the job was only sent to one machine it worked fine. Sending to multiple machines it would only start the render on one machine.
I made a few other quick scenes without any VrayEnvironmentFog and they would also render fine. I went back to the original cloud scene, just unticked the 'active' box on the Fog and re-sent it, and it rendered fine. (?)
It's almost like the first machine to 'get to' the scene starts rendering, but the others just endlessly sit there. just turning off the fog fixes it.
SteveJ
After a bit I noticed only one machine was rendering, the others were just stalled. Trying to narrow down the problem, I just sent the scene to one machine, which would render fine. Sending to a different machine would also render fine. As long as the job was only sent to one machine it worked fine. Sending to multiple machines it would only start the render on one machine.
I made a few other quick scenes without any VrayEnvironmentFog and they would also render fine. I went back to the original cloud scene, just unticked the 'active' box on the Fog and re-sent it, and it rendered fine. (?)
It's almost like the first machine to 'get to' the scene starts rendering, but the others just endlessly sit there. just turning off the fog fixes it.
SteveJ
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