Hi -
When my rendering gets to it's final rendering pass, my glossy reflections and specularity take a tremendous hit.
Everything looks ok visually with the samples on the pre passes (building light cache, etc.) But during the final rendering the nice looking glossies get muted to a rather dull version of their previous strength - perhaps a quarter of the glossy level I see in the pre passes.
Any ideas?
When my rendering gets to it's final rendering pass, my glossy reflections and specularity take a tremendous hit.
Everything looks ok visually with the samples on the pre passes (building light cache, etc.) But during the final rendering the nice looking glossies get muted to a rather dull version of their previous strength - perhaps a quarter of the glossy level I see in the pre passes.
Any ideas?
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