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vrayenvironmentfog and GI

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  • #16
    edited: I think I didn't get what kind of result you wanted at first. You want a very foggy room, but more light passing through the fog?

    Then I guess indeed it is a balance thing, or you need compositing, but your result could be very unrealistic. I'd be interested if you posted a reference picture of the look you want to achieve, we could then think to possible ways.
    Last edited by xte; 11-04-2009, 08:40 PM.

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    • #17
      thanks for the 'set fog color to pure white' tip vlado, makes sense, will have to try it out on a test scene..
      www.peterguthrie.net
      www.peterguthrie.net/blog/
      www.pg-skies.net/

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