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error: UNHANDLED EXCEPTION: Rendering frame

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  • error: UNHANDLED EXCEPTION: Rendering frame

    Hi

    I got this messages today ( yesterday there was no problem) using VFB but when rendering with the MAX Frame Buffer - it renders OK.

    -------------------

    .........
    [2009/Apr/13|13:54:08] Broadcasting NOTIFY_PRE_RENDERFRAME.
    [2009/Apr/13|13:54:08] beginFrame() done.
    [2009/Apr/13|13:54:08] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME.
    [2009/Apr/13|13:54:08] Setting up DoneCallback.
    [2009/Apr/13|13:54:08] Rendering frame region (2533,1454)-(2533,1454).
    [2009/Apr/13|13:54:08] Photon size is 56 bytes.
    [2009/Apr/13|13:54:08] Light cache sample size is 120 bytes.
    [2009/Apr/13|13:54:08] Building light cache.
    [2009/Apr/13|13:54:08] Tracing 0 image samples for light cache in 4 passes.

    [2009/Apr/13|13:54:08] error: UNHANDLED EXCEPTION: Rendering frame
    Last marker is at .\src\globillummap.cpp, line 1394: GlobalIllumMap::buildLightMap() {2.1}

    [2009/Apr/13|13:54:20] Scene transferred to slave1.......


    -------------------

    SP3 one client + 3d hosts using LWF.
    3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

  • #2
    Which V-Ray version is that?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      As mentioned in the previous post: SP3 (actually SP3a) employing one client + 3 hosts.

      NIR
      3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

      Comment


      • #4
        It says "Rendering frame region (2533,1454)-(2533,1454)", which is in fact empty. Do you have the render region button on in the V-Ray VFB?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Vlado

          I cant recall but it was happening in full frame as well (almost 100% sure)

          Nir
          3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

          Comment


          • #6
            Well, that's the reason for the crash; why the rendering region is of zero size am not sure. If you wish, you can send me the scene to vlado@chaosgroup.com to take a look.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Vlado the scene is on its way

              NIR
              3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

              Comment


              • #8
                Hi Vlado,

                Did you find the solution to this? I'm having the same problem.
                When I turn region render off it works fine. Also renders fine with Max's frame buffer.
                I'm using SP4.
                I'm not sure if this is important, but I'm using clipping planes with a vraycamera.

                Thanks.
                Guido.

                Comment


                • #9
                  The same happens without clipping.
                  Guido.

                  Comment

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