The lines from vraytoon show up in the Z depth render element which makes it pretty much unusuable as depth element. I can understand the lines showing up in some of the rgb channels though, it just seems really out of place for a z channel. Any chance this can be corrected?
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VRayToon and Z-depth RE
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VRayToon and Z-depth RE
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.Tags: None
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