Announcement

Collapse
No announcement yet.

VrayLightMat through glass

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • VrayLightMat through glass

    I'm having an issue seeing the VrayLightMat through the glass. When the glass is turned off, it shows up fine, as you can see in the pics. Any thoughts on what's going on? I've checked TraceDepth, MultiSub properties (no empty materials), and a bunch of other stuff. forgot to say the area I'm looking at. Its on the can lights. Not sure if its the reflection/refraction, or what else.

    Thanks in advance!

    peakyfreak
    Attached Files
    Last edited by peakyfreak80; 17-04-2009, 07:42 AM. Reason: missed something
    ...learning more every day...

  • #2
    I'm guessing the glas kinda works as an exposure filter. Try to increase the intensity of the vraylightmtl
    Nils Poetoehena
    3D Visualiser
    www.demanufacture.org
    www.gielissen.com

    Comment


    • #3
      Just a shot in the dark but do you have clamp output and subpixel mapping checked? What's you're color mapping type?
      www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

      Comment

      Working...
      X