Hi! I am trying to render a scene with max2009 and Vray SP3a and Camera Motion Blur with 12 subdivs and 3 geometry samples. When Vray needs to calculate a lot of mblur in a frame (due to fast movements of my character), it crashes while doing the motion blur accelerator building processes. After the progress bar in the Rendering Progress Window is completely filled, 3dsmax still shows up the time of the mb-building process. The frames containing not so fast movements render fine. First I thought it's a memory related issue, but even on a 8-core machine with 10GB RAM 3dsmax crashes.
Is there any solution for this?
Thanks
Tobi
Is there any solution for this?
Thanks
Tobi
Comment