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vraylight bug - texture

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  • vraylight bug - texture

    Hi!

    Just wanted to report this bug, it's very easy to reproduce.

    step 1: create a vraylight
    step 2: apply a texture (procedural or bitmap)
    step 3: render - all is fine, the light is visible and illuminates the scene.
    step 4: change the light's type to sphere - notice, that the TEXTURE section is grayed out and cannot be turned off - my safe bet was, that the texture was not being used at that moment.
    step 5: render - there's no light, as if it was turned off. and since the TEXTURE section is grayed out, I assumed that SPHERE wasn't using any map. unfortunatelly the texture (although apparently not used) was the cause of the broken light.

    and now a fun fact about vraylight - in DOME mode, tha light seems to render approx 4-5 times faster with a bitmap in the texture slot (simple setup - a plane with one vraylight above it). procedural (gradient ramp) makes the dome light invisible/off.

    cheers!
    Maciej
    the purpose of a ninja is to flip out and kill people.
    the purpose of an architect is to flip out and design for people.
    ________________________
    www.1050.pl / www.kinetik.pl
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