Hi.
I am completely new to vray and played around with it a little bit. Nothing special... created a teapot on a plane, created a vraylight above it and tried to make the teapot transparent. So vraymtl applied to it, reflection set to black, refraction set to white, glossiness 1.0, IOR 1.3.
But then I see some white spots on the teapot... They look very ugly and unnatural. I played around 2 hours now and found out that its completely dependend on the combination witht the vraylight and the refractions... If I take another light, it works. If I disable refractions, it works.
I found another post about white dots and the answer was that the light was way too bright. Well, my light has 3000 units and it enlightens the scene in a good way. If I lower it to 10, the scene is completely dark... except the white dots, which are still white.... Only if I lower the value below 1, they become gray and 0 makes them black.
Can anyone help me?
I am completely new to vray and played around with it a little bit. Nothing special... created a teapot on a plane, created a vraylight above it and tried to make the teapot transparent. So vraymtl applied to it, reflection set to black, refraction set to white, glossiness 1.0, IOR 1.3.
But then I see some white spots on the teapot... They look very ugly and unnatural. I played around 2 hours now and found out that its completely dependend on the combination witht the vraylight and the refractions... If I take another light, it works. If I disable refractions, it works.
I found another post about white dots and the answer was that the light was way too bright. Well, my light has 3000 units and it enlightens the scene in a good way. If I lower it to 10, the scene is completely dark... except the white dots, which are still white.... Only if I lower the value below 1, they become gray and 0 makes them black.
Can anyone help me?
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