We've got a probelm with our renderfarm at the moment. We do a lot of big renders that require the 'Split-Scanline' options when submitting a network render. We're getting an error when stitching the jobs in the Second Pass.
I can't say for certain when we started having this problem, but we had no such problems on windows 32bit Max 9 (no sp) backburner 2007 latest version.
We're now on Windows Xp 64bit, Max 9 64bit SP2 still with the same version of backburner and we get this error message when attempting to stitch strips. We have also changed our network file server not too long ago.
The error message "Error loading strip_STP00000_0000. " isn't pointing to a specific strip so it's not like there's a permissions or missing file error. The job will eventually get stitched on one machine, but this isn't consistant it all seems to be random/luck to which server will stitch them.
Obviously waiting over an hour for one pass to stitch is causing us problems. I've searched around and found other people have had this problem but haven't found a solution.
I've tried to not have any numbers in at all, not in the filename/'path to file' or in the output, not even in the camera name. Still got the problem.
Sometimes it actually stitches after a few minutes, next time you send off a render from the same file and same settings and same everything it takes 1 hour or more...
And i'm out of ideas now...
Anyone had this problem rectified?
I can't say for certain when we started having this problem, but we had no such problems on windows 32bit Max 9 (no sp) backburner 2007 latest version.
We're now on Windows Xp 64bit, Max 9 64bit SP2 still with the same version of backburner and we get this error message when attempting to stitch strips. We have also changed our network file server not too long ago.
The error message "Error loading strip_STP00000_0000. " isn't pointing to a specific strip so it's not like there's a permissions or missing file error. The job will eventually get stitched on one machine, but this isn't consistant it all seems to be random/luck to which server will stitch them.
Obviously waiting over an hour for one pass to stitch is causing us problems. I've searched around and found other people have had this problem but haven't found a solution.
I've tried to not have any numbers in at all, not in the filename/'path to file' or in the output, not even in the camera name. Still got the problem.
Sometimes it actually stitches after a few minutes, next time you send off a render from the same file and same settings and same everything it takes 1 hour or more...
And i'm out of ideas now...
Anyone had this problem rectified?
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