Hi there,
I have a new problem. Ive just created a large grass texture. It also has displacement applied to it. When the lightcache is being calculated cpu usage only goes to about 13% usage. I have dynamic memory set to auto & 2500mb and I have 6gb of ram. Also lightcache passes set to 8.
Any ideas ?
I have a new problem. Ive just created a large grass texture. It also has displacement applied to it. When the lightcache is being calculated cpu usage only goes to about 13% usage. I have dynamic memory set to auto & 2500mb and I have 6gb of ram. Also lightcache passes set to 8.
Any ideas ?
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