Hi guys,
I've been doing an interior with a vray sun and sky as the only lights sources. I wanted to increase the overall brightness of the image but am not sure how to do this without the white burnout where the sun hits (see attached rendering).
I've toyed around with the sun multiplier, the vrayphysical camera settings and the v-ray color-mapping (exponential) but haven't managed to find a balance. Ideally I would like the image to be as bright as it is now, but without the major burnout in some areas.
Thanks for your time!
Anders
I've been doing an interior with a vray sun and sky as the only lights sources. I wanted to increase the overall brightness of the image but am not sure how to do this without the white burnout where the sun hits (see attached rendering).
I've toyed around with the sun multiplier, the vrayphysical camera settings and the v-ray color-mapping (exponential) but haven't managed to find a balance. Ideally I would like the image to be as bright as it is now, but without the major burnout in some areas.
Thanks for your time!
Anders

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