I have 3 Materials for leaves. All are from Evermotion trees.
The Materials look like this
For a specific scene I need to brighten them pretty strong.
I do this by turning up the RGB Muliplier in the Diffuse Slot to a value of 8
(It´s not physical I know, I just need it that way)
All materials have exactly the same parameters I checked it twice,
expect they have different Maps (wich are all jpgs)
when I turn the Diffuse RGB Level to 8 for all 3 Materials it looks like this.
It works well on the first 2 but doesn´t on the third as it clamps the colors and won´t
let me overdrive the material. I also noticed that Vray won´t let me overdrive colors with
materials in the latest builds. Why ? Is there some option I don´t find.
The Materials look like this
For a specific scene I need to brighten them pretty strong.
I do this by turning up the RGB Muliplier in the Diffuse Slot to a value of 8
(It´s not physical I know, I just need it that way)
All materials have exactly the same parameters I checked it twice,
expect they have different Maps (wich are all jpgs)
when I turn the Diffuse RGB Level to 8 for all 3 Materials it looks like this.
It works well on the first 2 but doesn´t on the third as it clamps the colors and won´t
let me overdrive the material. I also noticed that Vray won´t let me overdrive colors with
materials in the latest builds. Why ? Is there some option I don´t find.
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