Hello!
I just noticed a problem with the rendering of Pflow instanced geometry with assigned vertex colors (using Vray 1.5sp3a):
Vertex colors are somehow lost on the particles.
And they render fine using Scanline. Compare the attached jpgs. Only thing changed was the renderer. The big plane on the left is the source geometry and it renders fine in both Vray and scanline. The small ones are the Pflow particles. Same thing happens using Standard mat and Vray mat.
Maybe this bug is easy to fix?
Regards,
Thomas
I just noticed a problem with the rendering of Pflow instanced geometry with assigned vertex colors (using Vray 1.5sp3a):
Vertex colors are somehow lost on the particles.
And they render fine using Scanline. Compare the attached jpgs. Only thing changed was the renderer. The big plane on the left is the source geometry and it renders fine in both Vray and scanline. The small ones are the Pflow particles. Same thing happens using Standard mat and Vray mat.
Maybe this bug is easy to fix?
Regards,
Thomas
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