Hello all,
I'm experimenting with compositing workflows and I've come across an issue that I can't quite figure out.
When I render out to Raw Lighting and Raw GI, create my lighting passes by multiplying the Diffuse Filter by the GI and Lighting and add the layers together, i get an edge around my objects that isnt' there when I do a straight 'beauty pass' render or use the pre-multiplied GI and Lighting elements, this doesn't happen:
I'm experimenting with compositing workflows and I've come across an issue that I can't quite figure out.
When I render out to Raw Lighting and Raw GI, create my lighting passes by multiplying the Diffuse Filter by the GI and Lighting and add the layers together, i get an edge around my objects that isnt' there when I do a straight 'beauty pass' render or use the pre-multiplied GI and Lighting elements, this doesn't happen:
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