The problem is in the title :
For some images of my sequence a render bucket stop at a place during render gi prepass.
My scene is not too big
I have 3D Motion-blur
glossy refraction, and reflection with max depth 2
default geometry is Dynamic and Dynamic memory limit is 6000 MB,
Irradiance map is in hight animation, Hsph subdivs. 50, Interp. samples 20
and antialiasing DMC 1-6
If you have a trick to resolve this problem, I'm interested
For some images of my sequence a render bucket stop at a place during render gi prepass.
My scene is not too big
I have 3D Motion-blur
glossy refraction, and reflection with max depth 2
default geometry is Dynamic and Dynamic memory limit is 6000 MB,
Irradiance map is in hight animation, Hsph subdivs. 50, Interp. samples 20
and antialiasing DMC 1-6
If you have a trick to resolve this problem, I'm interested
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