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Render freezing while computing Prepass Irradiance

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  • Render freezing while computing Prepass Irradiance

    The problem is in the title :
    For some images of my sequence a render bucket stop at a place during render gi prepass.

    My scene is not too big
    I have 3D Motion-blur
    glossy refraction, and reflection with max depth 2
    default geometry is Dynamic and Dynamic memory limit is 6000 MB,
    Irradiance map is in hight animation, Hsph subdivs. 50, Interp. samples 20
    and antialiasing DMC 1-6

    If you have a trick to resolve this problem, I'm interested

  • #2
    I solved the problem by reducing 2 to 1 a Turbosmooth for blocking images.
    But I still can not understand where is the problem, the memory was not saturated.

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    • #3
      Would it be possible to send me the problem scene to vlado@chaosgroup.com so that we can check the issue?

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Thank you Vlado, I ask my client if it's possible to send his model, but I am not sure because of his contract.
        Otherwise I would try to reproduce the bug in another scene as soon as I finished my production.

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