What i do :
Made a tree with correct textures and mapping.
Tree is made of 2 objects trunk a leaves. No multisub mats.
Rendering with DR works, all maps load perfectly.
Then i make a vraymesh with "export selected objects in a seperate file"
with auto create proxie on. So i have 2 vraymesh files. But as soon i hit render after creating the vraymeshes is get the msg : missing maps found; aborting render on the slave.
Strange thing is, even when i delete all textures and apply a standard grey material on the vraymesh tree it still aborts the rendering on the slave saying maps are missing although there are no maps anymore in the scene.
I've tried this with different trees and always got the same result
My network is working perfectly, DR (as a service) is working fine, even with large scenes (5.000.000 polies).
All computers are xp 64bit with max9 - Vray 1.50SP3a.
Did search the forum but couldnt find anything about this.
Thanks for any help ...
3D Grapher
Made a tree with correct textures and mapping.
Tree is made of 2 objects trunk a leaves. No multisub mats.
Rendering with DR works, all maps load perfectly.
Then i make a vraymesh with "export selected objects in a seperate file"
with auto create proxie on. So i have 2 vraymesh files. But as soon i hit render after creating the vraymeshes is get the msg : missing maps found; aborting render on the slave.
Strange thing is, even when i delete all textures and apply a standard grey material on the vraymesh tree it still aborts the rendering on the slave saying maps are missing although there are no maps anymore in the scene.
I've tried this with different trees and always got the same result
My network is working perfectly, DR (as a service) is working fine, even with large scenes (5.000.000 polies).
All computers are xp 64bit with max9 - Vray 1.50SP3a.
Did search the forum but couldnt find anything about this.
Thanks for any help ...
3D Grapher
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