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  • IR map problem

    Hi,

    I'm rendering an internal flythrough and i'm getting some white light leaks in some areas.

    If I enable "check sample visibility" in the IR map it gets rid of the light leaks but I get black artifacts on some objects instead.
    The artifacts are consistant from frame to frame.

    Any suggestions as to what is causing this?

    thanks in advance.
    Nat.
    Nat Saiger
    Portfolio

  • #2
    Originally posted by cadmonkey33 View Post
    Hi,

    I'm rendering an internal flythrough and i'm getting some white light leaks in some areas.

    If I enable "check sample visibility" in the IR map it gets rid of the light leaks but I get black artifacts on some objects instead.
    The artifacts are consistant from frame to frame.

    Any suggestions as to what is causing this?

    thanks in advance.
    Nat.
    any samples to see
    light leak sometimes what I do is all the wall have thickness instead of single face/plane.
    black artifacts? make sure your object don't have double?

    jsut try to help im not pro

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